The LG Optimus 3D is the latest smartphone that boasts a dual-core processor, in this case a 1GHz ARM processor complemented by a PowerVR SGX540 GPU. Like the Evo 3D, the Optimus also has a large 4.3-in display but with lesser resolution at 480x800 pixels.
The Optimus 3D comes with 512MB of RAM and 8GB internal storage. It offers DLNA support and allows for 3G connectivity (HSDPA 14.4Mbps, HSUPA 5.76Mbps). It has two 5MP cameras at the back with an LED flash and a secondary camera for video chats and calls. The LG also has a miniHDMI port.
The review model came with Android 2.2.2 (Froyo) but the phone is upgradeable to Android 2.3 (Gingerbread) once LG makes the update available.
3D Performance & Features
The good News
first- 3D aficionados will be pleased to note that the 3D effects presented by the Optimus are much more obvious and in-your-face. Unlike what I saw on the HTC Evo 3D, the Optimus' display is not just capable of adding "depth" 3D effects but also effects that make stuff "pop-out" of the screen. The Optimus 3D's display is also much more forgiving of viewing angles and lets you enjoy 3D content even when the screen is held at an angle.
LG has also included a "3D space" in the phone that gives you one touch access to 3D content on your phone or on YouTube. It also provides access to a Gameloft online store from where you can download 3D games. The number of games available isn't great but hopefully that will improve in the future. The Optimus comes pre-installed with a couple of 3D games (that need to be downloaded) which is a nice addition.
Design & Usability
The LG Optimus 3D features a tweaked UI that fortunately makes working with Android a better experience. The touch input itself is good but I did come across times when the phone didn't recognize a tap at the first go and I had to tap a couple of times more to get something done. I don't consider this a serious issue though. The phone's interface is also smooth and fluid and I didn't come across any performance issues.